Guowei Lu
I imagine things and renderšØ. I listen to music while runningš.

Hello, I am Guowei, you can also call me Peter. Iām a PhD student at CGV. My research focuses primarily on real-time rendering, realistic material, global illumination and VR. In addition, I am interested in differentiable/neural rendering.
I got my MSc with honours in Computer Science (Informatica), Game and Media Technology programme from Utrecht University in the summer of 2020.
Next to my studies, I worked as a 3D GIS engineer in R&D department at SuperMap, focusing on productions related to virtual earth and map.
News
May 30, 2024 | Our paper āSheared Polygonal Texture Filteringā won Best Computer Graphics Student Paper at GIā24. Project page is released now. ![]() |
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Feb 28, 2024 | Paper on Sheared Polygonal Texture Filtering accepted to Graphics Interface 2024! ![]() |
Jun 01, 2022 | Joined the CGV group at TU Delft as a PhD Candidate. |